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    JRGC Benchrest .22 Rimfire Metallic Silhouette Match

    Benchrest .22 Rimfire Metallic Silhouette Match
    Cropped IHMSA Silhouette Targets.jpg
    This kid-friendly match is intended to be a fun and exciting competition, knocking metallic silhouettes off their perches at various distances using .22 rimfire rifles and handguns fired from the bench. We will make every effort to accommodate anyone who wants to try this exciting shooting sport as long as they can shoot safely.

    Eligibility: Open to the public, all ages (kid-friendly, under 18 with an adult). Signed JRGC Liability Waiver required.

    Schedule: Matches will be scheduled the 2nd Sunday of each month. Setup 8:00am; Match Starts 9:00am. Competitors are free to stop by and compete at their leisure. Shooting will be available until mid-afternoon or after everyone has had their fill of fun!

    Cost: Members $5.00 per shooter per firearm; Non-Members $10.00 for first firearm, $5.00 for each additional firearm. Juniors free with paid adult.

    4 Classes: (1) Benchrest-class/No Limits Rifle,
    (2) Hunting-class Rifle with 9-Power Maximum Scope,
    (3) Handgun with Optics, and
    (4) Handguns with Iron Sights.

    Bipods, front rests or front sand bags permitted. Shooter must support the rifle’s butt stock in his shoulder. 22 LR cartridges only. Any firearm damaging targets will be removed from the firing line. Eye protection and empty chamber indicators required, and can be purchased at registration.

    Targets: A match consists of 40 rounds for score fired from the bench on one-fifth size standard silhouette targets as follows:
    (a) Ten Chicken targets at 40 meters,
    (b) Ten Pig targets at 60 meters,
    (c) Ten Turkey targets at 77 meters, and
    (d) Ten Ram targets at 100 meters.

    Extreme Silhouette: For those wishing to really test their skills, a chance to shoot 1/10 scale air rifle targets at the same distances will also be offered!

    Course of Fire: Multiple shooters will draw for starting positions. The range officer will call “shooters to the line”. At this time shooters will bring their firearm to their assigned bench. After the shooters have made the necessary preparations to their position, they will be given the command “READY”. At this time empty chamber indicators may be removed from the firearm, ammunition loaded and made ready. The “READY” period is 15 seconds long.

    After the “READY” period the shooters will be given the command “FIRE”. Each shooter will then have 10 minutes to fire as many sighter shots on swinger target as they feel necessary, then ten shots (one per target) for record. When the shooter completes his sighter shots he will notify his spotter that he is going for score, and will then fire one shot at each of his 10 targets. After the shooter begins his record shots no further sighter shots will be allowed.

    Scoring: Each shooter has a bank of 10 silhouettes at which to fire, one shot at each, left to right, in order, in the appropriate time. Hits out of sequence are scored as misses; for example, the second shot hitting the third silhouette is a miss. Any shot which does not knock the proper silhouette over or from its stand will be scored a miss. “Turning” a silhouette on its stand will be counted as a miss. A perfect score will be 40 targets.

    Spotter: This sport is best shot with a spotter. It is up to each shooter to arrange for a spotter. The spotter’s task will be to keep score, read and interpret the wind and other conditions, and then relay this information to the shooter so that they can make adjustments as necessary to get and stay on target.

    For Additional Information: Visit
    Last edited by JRGC; 05-15-2019 at 07:59. Reason: Added Extreme Silhouette Targets

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